AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games in UAE Q3 2022
Discover the performance of the top 5 2D cartoon games in the UAE during Q3 2022, including weekly downloads, revenue, and active user trends.
Performance of Top 5 2D Cartoon Games in UAE Q3 2022
The third quarter of 2022 witnessed notable trends in the performance of the top 5 2D cartoon games on a unified platform in the United Arab Emirates. Here’s a breakdown of their weekly downloads, revenue, and active user metrics, with data sourced from Sensor Tower.
Candy Crush Saga
The game saw a steady increase in weekly revenue, peaking at around $41K in mid-July. Weekly downloads fluctuated, starting at approximately 14K and then peaking at nearly 20K in late July, before gradually declining to about 9.7K by the end of September. Weekly active users remained relatively stable, averaging around 170K, with a slight decline to approximately 163K by the end of the quarter.
1945 - Airplane shooting game
This game experienced a varied revenue trend, starting at around $4.6K and peaking at approximately $5.8K in late August. Weekly downloads showed a downward trend, starting at nearly 14K and ending at about 11K. Active users hovered around the 64K mark, with some fluctuations, ending the quarter at about 58K.
Snake.io - Fun Online Snake
Weekly revenue for this game remained relatively low, peaking at $80 in late August. Downloads saw a declining trend from around 11K in early July to approximately 7.3K by the end of September. Active users started at about 83K, peaking at 91K in mid-July, and then gradually decreasing to around 76K by the end of the quarter.
Among Us!
The game’s revenue peaked at $240 in late June and saw a fluctuating trend throughout the quarter. Downloads started at around 9.1K and gradually decreased to about 4.5K by late September. Active users saw a similar trend, starting at about 32K, peaking at 35K in early July, and then declining to about 25K by the end of the quarter.
Toca Boca World
Revenue for Toca Boca World peaked at approximately $11K in late June and saw a slight decline, ending the quarter at around $7.7K. Downloads experienced a decrease from about 7.2K in late June to approximately 4K by the end of September. Active users remained relatively stable around the 44K mark, with a slight decline to about 40K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.